Everything you need to know about gamification and Studyum – Part IV: Gamifying your learning through Studyum

Table of Contents

The final part of our Gamification Series is here! 

To bring you up to speed, let’s see what was covered so far. In the 1st part of the Series, we looked into what types of motivation exist (intrinsic and extrinsic) and how they differ. In the 2nd part, we overviewed what conditions are necessary to motivate someone intrinsically (Autonomy, Competence, Relatedness). Finally, we emphasized what the end goal is (activating the flow state) and why it is important in Part III

Now for the best part: Read on to see how gamification will look on the Studyum platform!

I know I could but why would I want to

Let’s revise – gamification is a method of applying game and game-like elements to non-game environments. An example of gamified learning is when a teacher stages a competition and a reward for a student who solves a math problem the fastest. 

Applying gamification principles is not that difficult, but it could be time-consuming and require a lot of resources. So no wonder a lot of teachers are saying: “I know I could but why would I want to?”

Well, with due respect to teachers who opt out, gamification is well worth it. There are many, many benefits of gamification for learners with the most common ones being:

  • better motivation
  • greater engagement
  • increased enjoyment
  • a positive impact on one’s health and wellbeing
  • more inclination toward active participation
  • improved course assessment results

So why are only 11.3% of teachers implementing it?

The truth is, the current education system is just not equipped to make learning fun. The teachers aren’t motivated because they are often underpaid. The schools don’t allocate enough resources toward gamification, so teachers are often forced to pay out of their pocket if they want to gamify their courses. Also, it requires a lot of planning. A lot. 

However, the present technological advances allow for the universal application of gamification in learning. Enter – Studyum.

How Studyum gamifies your learning

Out of many ways one could gamify an app, a few immediately come to mind:

  • Developing a narrative
  • Providing immediate feedback
  • Offering a clear progression path and evidence of mastery
  • Integrating a reward system
  • Allowing player control
  • Introducing problem-solving opportunities
  • Organizing collaborative activities 
  • Enabling interaction and the growth of the community

Problem-solving narrative allowing full player control

Studyum relies on Augmented Reality to create an environment that combines novel and familiar aspects. The AI instructors are there to show you the way, both metaphorically – by explaining with the use of 3D and 2D content, and literally – by showing you in real life: how to stand properly, how to sing that high note, how to appear more confident. 

And, down the line, you’ll be able to learn from a completely game-like setting. Imagine having one of our AI celebrity coaches (that is, a coach who is also a celebrity, in this case) show you how to do a backflip! Go a step further, and become the superhero in your own adventure – use the skills you’ve learned on the bad guys trying to get you. 

Or have your favorite actor lead you on an adventure to recover an ancient artifact left by the Roman civilization and to reach it you have to follow directions which are in Latin and that also happens to be the language you want to learn so all the instructions and riddles are written in it… 

See? Learning doesn’t have to be boring! All of us are just brainwashed to think teaching has to be linear and abstract in order to be taken seriously. 

Immediate feedback, progression path, and show of mastery

Most schools don’t have enough resources to allow the level of personalized teaching that Studyum offers. With the average class size hovering around 25, if lessons were structured around providing feedback to each student (and we’re talking real feedback – serving the feedback sandwich with a dressing of suggestions on how to improve), the teachers wouldn’t actually have time to teach anything. This also often means that many students are overlooked within the system, a topic we’ve already covered in this article.

With Studyum, a platform inspired by the need to address the uniqueness of every student’s learning requirements, individual feedback is a given. What’s more, if a student finds a part of the curriculum difficult, the platform’s facial recognition system will pick it up and help them tackle it. Learners are able to check their current progress within the set roadmap and see what else they need to do to master a skill or gain a level. 

By combining the one-on-one capacities of online courses with a teacher’s ability to offer constructive feedback, Studyum offers a new, better way to learn. 

Organizing collaborative activities and growing the community

Studyum values individualized learning, but also sees the inherent value of group work. Some things are better explained and learned through a joint peer effort. But frustrating aspects of group work – when you’re being forced to pick up the slack of other members – is a thing of the past. Learners are ranked according to their activity and performance and put together to form groups with similar levels of initiative and zeal. 

To encourage intra-community relations and assistance, we plan on incentivizing friendly activity with STUD tokens. 

Interested in a topic, but no one is teaching it? Take the first step and build your own course with helpful Studyum guidelines and assistance. Build your own School of Wizardry or Starfleet Academy!

Studyum – gamified learning in practice

Studyum is a learning management platform designed to encourage entering the flow state by being in accordance with Self-determination theory (SDT) and motivating learners both intrinsically and extrinsically.

The platform motivates learners intrinsically by meeting their autonomy, relatedness, and competence needs. Features like adjusting the pace of the learning process, competing with peers, taking into consideration when the student is having a hard time and when they are bored through the use of facial recognition are the cornerstones on which Studyum is based. 

There are also opportunities for encouraging extrinsic motivation in students through Studyum’s “learn and earn” system. Users will get STUD tokens for every class attended, every video watched, every assignment completed. And the best of them will be rewarded with incredibly valuable NFT crypto collectibles.

Studyum solves the most pressing and serious problems of today’s education and edtech systems. It is intended to span over disciplines and theories, tutoring in everything from sports, wellness, traditional school subjects, to professional training and personal development. It addresses the needs of every student individually. It is fun and engaging. 

The way learning is supposed to be.

Write a review of this article, post it on your LinkedIn, Medium, blog, or YouTube channel and you will be awarded $50 worth of STUD tokens.

Submit a review
Notify of
Inline Feedbacks
View all comments

Related Posts